
Danel Sánchez
Technical Artist
Technical Artist with 7+ years of experience specializing in pipeline design, tooling creations and optimization.
Expert in Maya scripting, Unity development, and VR/AR technologies with a proven track record in leading technical implementations across AI oriented and gaming projects.
Passionate about creating efficient workflows and enhancing the creative process through technology.
Seeking to leverage my skills in a challenging role that combines art and technology.
Expert in Maya scripting, Unity development, and VR/AR technologies with a proven track record in leading technical implementations across AI oriented and gaming projects.
Passionate about creating efficient workflows and enhancing the creative process through technology.
Seeking to leverage my skills in a challenging role that combines art and technology.
Skills
Maya
Blender
Three.js
Unity
Python
C#
GLSL
Solidity



